Unlike other Old Ones, Zu-che-quon appears not to have been imprisoned at the casting down of its kin by the Elder Gods, but rather brought to a state of continual torpor from which it alone cannot rise. Each day thereafter, the target should attempt a Hard POW roll, which if failed means they act on the impulse and attempt to carry out the task commanded of them (this may either be conscious or unconscious at the Keepers discretion). Perhaps, like Ygolonac, this Old Ones true form is masked when observed by human worshippers; its semihuman appearance used to interact with humanity, and something of a lure to fascinate and pull, rather repel those it would ensnare. If the entitys remains have been discovered then they could turn up almost anywhere. If reduced to zero hit points, Mgulelocs flesh rapidly corrupts into a stinking soup of slime. It possessed a cone-shaped body that tapered to a flat, tail-like end. Magic POW: 400 Magic Points: 80 Spells: Clutch of Nyogtha, Fist of Yog-Sothoth, Mindblast. Historically, the Brotherhood originated in Turkey during the 19th century, PROFILE: THE QUEEN IN RED Sanity Loss: no loss for encountering the Queens human form; 1/1D6 Sanity loss for encountering her monstrous form. Aura An alien coldness outside of human comfort, and one that causes the hackles to rise. It reforms in 4D10 years. Vulthoom, the sleeper of Ravormos Sanity Loss: 1D4/2D10 Sanity points. DAGON & HYDRA Statuettes: those who handle a statuette of Cythulos may fall under its spell if failing a POW roll. In addition, may utilize its Howl power instead of physical combat (see above). Scenes seen may be of events past, present, or future, and may include Mythos elements (with accompanying Sanity loss). The new physique lasts for 1D4 hours. Combat Attacks per round: 1D8 (strikes) or 1/10 (crush) Lashes out with its limbs, with those touched being drained of 2D10 POW and aged 3D10 years. Presumably, this entity remains somehow chained or tethered to the deep oceans, occasionally rising upward to cause the mysterious disappearances of ships and their crew. Fighting 100% (50/20), 6D6 Crush 100% (50/20), 13D6 Gather (mnvr) 60% (30/12), crushed or held (see above) (Avatar) HASTUR: AMBER ELDER This human-seeming apparition appears decked in shimmering robes of amber hue, which open to reveal a husk-like figure within, emaciated with peeling and dry skin and deathly pale. Those falling insane become agents for the Old One (temporarily if indefinite insanity is cured, or permanently otherwise). Others dont even realize there is a cult, as they are individuals who have been touched by Cthulhus dreams. In striving to banish or imprison the Old Ones, we humans may think them as allied or affectionate toward humanity, but can we believe these Elder Gods would look upon us any differently to the Old Ones? Its touch may also transport another being through time (but not elsewhere through space), although the target may resist with a Hard POW roll or use some form of magical barrier to prevent this effect. Be the first to hear our latest news and updates. It was nice to be able to read that quote and then look up the author and the book to see how the monster was in the original story. Other names: Demon-Bird, Rott-Ukka. Usually, its face is hidden behind the Pallid Mask, an expressionless yet hideous visage that sometimes seems to be its real face, while, at others, the mask is removed to reveal a mass of tiny pseudopods. Encounters Unless Ghroth is on a trajectory toward Earth, humanity can sleep easy (well, mostly). Combat, in this sense, is more akin to the deity absentmindedly throwing THE GIFTS OF GODS Specific and unusual powers may be bestowed by a Mythos god on a human or alien follower, with suggestions for these noted in the entries. CHAPTER 2 m a l 34 DEITIES OF THE MYTHOS 35 CHAPTER 2 m a l Azathoth, the seething nuclear chaos Powers Coterie: accompanied by 1D10 servitors (see Outer Gods, Servitor of) and 1D6 lesser outer gods (Outer Gods, Lesser) who play nightmarish music designed to placate Azathoth. Possible Blessings The End is Nigh: as Ghroth approaches a planet, some who dwell there may receive premonitions of the calamity to come. According to cult accounts, despite numerous attempts, Cthugha has not yet deigned to come to Earth, preferring to send its fire vampires as emissaries and speak through them. Alternatively, with a cost of 10 magic points, may summon a star-spawn of Cthulhu, who is magically summoned and appears in 1D4 rounds. Magic POW: 140 Magic Points: 28 Spells: Alter Weather, Blight/Bless Crop, Contact Chthonian, Deflect Harm, Dominate, Enthrall Victim, Send Dream, Sense Life, Wrack; others as the Keeper desires. Mundane weapons (incl. The impression was strong: that of a huge white worm, whose bulbous and segmented flesh was coiled into a blubber pile upon a great dais. Occasionally, a Kn-yanian ritual to Nug and Yeb may be honored with elements of the gods manifesting among the worshippers and joining in with the orgiastic rites, with numerous spawn of Nug and Yeb birthed as a result. If asleep, the Old One ignores those around itit may still feed while asleep, its tongue occasionally reaching forth to grab what it can to shove into its mouth; use a Luck roll to determine if those nearby are targeted, and a Dodge roll to avoid this grisly fate. The fate of Kruschtya remains a source of conjecture, as when old colleagues finally decided to pay him a visit he and his work were gone, believed to have been consumed in a house fire. Recently, Cymaeghi appears to have instructed its followers to send acolytes forth into the world, to take the gods tears and use them to expand the cults reach and, in so doing, prepare the way for its ascension. bullets). Magic POW: 500 Magic Points: 100 Spells: Augury, Bestow Glimpse of Truth, Fist of YogSothoth, Summon (various monsters); others dealing with time and space at the Keepers discretion. Other names: Shining Hunter, the Source. Most scholars agree that should this Old One wish to move to another location, time, or place quickly, it could do so through its innate powers, but, for some reason, it seemingly only does so when summoned by external forces, such as foolish wizards or humans seeking its approbation. YU-MENGTIS (Great Old One) It was over ten feet in height and bloated, possessing three spindly legs and an ovoid torso from which three arms emerged. The two volume slipcase is available . Use the sanity losses in the entries in this book to form a baseline. Otherwise, encounters will probably arise from interaction with Yu-mengtis worshippers, who use murder, bribery, and kidnapping as tools to further their schemes. They reform in 1,000 years. Those who willing or inadvertently summon this entity may be offered a stark choice: accept Ygolonac as your master or be destroyed and consumed. of the cosmic order, and are an entirely different form of consciousness and life, and one that may eventually consume and destroy all things in a bid to meld their reality with our own. Certainly, spates of missing young people and children may arouse suspicion, give the gods preference for the blood sacrifice of the young. It may either artificially create skin or, more simply, use the skin of a human (although this will begin to decay). Those driven insane will act on their impulses, be they artistic, violent, or other. One tome, Wild Forests (author unknown, published in limited numbers in 1883) posits Ithaqua is desirous of procreating an heir, an observation based upon folklore surrounding strange births in the sub-Arctic region, although modern scholars put little store in such tales, which are seen to originate through spiteful gossip akin to the accusation of witchery in the 17th century. The victim may attempt to escape with an Extreme STR or Hard DEX roll. Delivery Rates and Return policy . Casting no shadows and releasing no heat, just an icy cold, this unearthly fire kissed the ground and the walls of the cave, leaving stone discolored and stained with a patina of greenblue. Spider Limbs: body is transformed, possessing multiple limbs or spider-like limbs instead of human ones. Indeed, Jedediah Pullington in his Visions of Crystal and Blasphemy (New York, 1889) recounts a druginduced vision where he witnessed the merging of Cthulhu with Kassogtha, which he describes as tortuous and near lethal, and how it took all of Cthulhus strength to throw off or cast out the other. The process partially transforms the unlucky person, causing their features to reflect those of Chaugnar Faugn to a lesser or greater degree. If you purchase a PDF
Where a link is established, the person experiences horrible and vivid dreams of descending into hellish labyrinths to the maddening sounds of countless Aura A cloying earthiness surrounds this entity as well as the aura of a predatorbestial, threatening, and hungry. Far better may be a connection to Bugg-Shash, as claimed in the Cthaat Aquadingen. It appears evident that the Elder Ones played some role, either directly or through the manipulation of lesser races, perhaps bestowing certain Elder magics powerful enough to unseat a Great Old One. The newborn cultist physicality may be slightly different (some may just look different, others may seem ophidian or have some other animalistic features, depending on which avatar of Yidhra they follow), and they now possess fangs, as well as a form of mental link with their god. Thus, it may appear to some that this prison spans multiple locations and is perhaps pan-dimensional, which means the Unspeakable One may reside in different places or dimensions at different times. Used with permission. Encounters Many forgotten and hidden temples to Tsathoggua exist, with some still used as places of worship, either by humans, serpent people, or the voormis, and most are guarded by at least one formless spawn. Believers of this theory claim that both entities desire to be whole, and that they shall (one day) find a way to one another, coming together as one. GOATSWOOD Nestled within the Severn Valley, Goatswood is an isolated town to the east of Brichester. Otherwise, why would an Elder God devote such attention to Earth? Only magical attacks/spells may dispel or bind the avatars formless aspect. >> Anonymous Sun Jul 19 14:00:32 2020 No. While Iods name is recognized by most scholars, this deity has rarely made its presence known on Earth. The best suggestion is to dip in and out of these volumes, digesting the information, and then keep referring back to gather useful information, as well as inspiration, in preparing games and when designing campaigns and scenarios. One reference suggests Kassogtha and Cthulhu are brother and 122 DEITIES OF THE MYTHOS sister (if such terms are applicable), although the former seems to have no known association with Xoth, said to be the originating planet of Cthulhu and its kin. Thus, do you want to have a chase scene with this deity? Trunembra, angel of music Sanity Loss: 1D4/2D10 Sanity points to hear or experience Trunembra. Some sources believe that Lilith was once a powerful and mysterious Old One who was banished (or escaped) to Earths Dreamlands and there was reborn as a Great One (the so-called gods of the Dreamland). The Sacred Light and similar titles may be found mentioned in numerous magical and occult texts, and most are assumed to relate in some fashion to this entity or event. Of course, unless they are clever and find some way to bind the Mythos god in question, as well as find some way to injure them, and can withstand the ongoing magical and physical assaults, most parties of investigators are going to die, quickly. Such folk may be driven to learn and worship the mind that has touched them, not realizing what Azathoth is nor understanding the corruption that is spreading through their mind and body. While such mouths may bite (1D4+2 damage), some have been known to speak, relaying Ygolonacs messages. Check out our current HeroQuest products. One tale predicts that when the two entities come together they will combine to form a new god that will bring unspeakable horror to the stars. My scenarios werent always as successful as Id wanted, but a few did genuinely scare some people, and those are moments I shall treasure forever! Kiss: drains 1D6+4 magic points by kissing a target who fails an Extreme POW roll. Each is likely to be unaware of the connection of their god to the other masks worn by the entity, although some high priests and priestesses may indeed know that their god wears many faces, and, in such knowledge, they form alliances with other cults to further their shared agenda on Nyarlathoteps behalf. bullets). Powers At the Keepers discretion, the following powers may be used by any of Nyarlathoteps avatars. Drain: a paralyzed victim has their bodily juices sucked out at a rate of 3D10 STR points per round, with death occurring at zero STR. Of note is the naming of the deity in the libretto of the banned opera Massa di Requiem per Shuggay, which features a single aria calling out this wondrous god. the Keeper decides). Magic POW: 200 Magic Points: 40 Spells: mainly those concerning divination; others as the Keeper desires. Immune to all physical attacks (incl. If unfed, it will soon fall in torpor (losing 1D10 points of CON per day; when reduced to less than 300 CON it then hibernates). Large: water hose, hand grenade, rocket-propelled grenade, lethal poison. ABHOTH Cult (Great Old One) Abhoth has no organized human worshipers, although individuals who have learned of it or been touched by its psychic power may become obsessed with the entity. Such may be the case with the Elder Ones, their names are better known and regarded by far-flung aliens than the residents of Earth, a planet possibly seen more like a prison for Old Ones than a place of any value. When a victims INT is reduced to zero, their skull bursts open and the entity slurps out their living brains. According to the account, the extent of Sedefkars inhuman cruelty caused the Skinless One to gift him a magical simulacrum that would allow the wicked Sedefkar to don different identities. Given the books rarity, little is truly known of its contents, which are alleged to provide insight into Iod and a few other deities. While humanity may crave both comfort and truth, only one or the other is possible. Such things take hold and redesign a persons world in their consciousness until all they perceive stems from the cruel beauty of the King and/or Carcosa. Worm-like organs and tendrils squirm within this body sack (like a mass of writhing maggots inside a plastic bag). Combat Attacks per round: 1 (spell) or 4 (claw, bite, and/or entangle in monstrous form) The Queen does not usually engage in physical combat, preferring to use her devoted followers and lackeys to protect her, as well as her arsenal of spells. The Malleus Monstrorum is currently available for purchase in full-color PDF form at the Chaosium online store and at DriveThruRPG for $39.99. The mi-go are one such race, who regard Idh-yaa as an avatar of Shub-Niggurath, and who have undertaken to study and learn from this entity, although at great cost. Geoff Gillan: The Skinless One. May spend 1 magic points to regenerate 1 hit point per round spent healing itself (death at zero hit points). How to Finish Malleus Monstronum in Darktide For this penance, you must play on Heresy difficulty and singlehandedly deal 90% of a Monstrosity's health bar with all damage inflicted by Brain Burst. It is probable that many such human cults were interwoven, inspired by, or instigated by deep one contact. The persons vision darkens momentarily and they sense an alien mind beginning to impose upon their ownstrange thoughts begin to swirl around in their mind, and without explanation the character begins to speak in foreign and alien tongues they have never heard, spouting bits of history and facts they couldnt possibly know. I do not support filesharing of any kind, and any comments specifically asking to share files will be removed. The Horned One may appear without horns (and may be addressed as the Dark One), and appear more akin to the Black Pharaoh, but dressed as a 17th-century highway or traveling man or woman, or dressed in a modern suit). 1) and The Malleus Monstrorum, also published by Chaosium, Inc., provide further information, but are not essential for running this game. Given its earthly imprisonment, encounters will mainly concern those who venture into the quaint countryside and villages of the Severn Valley, particularly for students of folklore wishing to delve into the tales of the Berkeley Toad, leading them into an underground tunnel and cave system. Powers Thought Form: the appearance of this avatar is taken directly from the minds of those encountering it, thus it may appear male or female according to the viewers minds eye visualization of ultimate attraction. Combat Attacks per round: 1D10 (tendril lashes) or 1 (tendril pull) or 2D3 (biting) Attacks by flaying targets with its tendrils (2D6 damage), or may engulf a target, its tendrils latching on and pulling the victim into its churning mass, with the victim quickly and savagely torn apart before being swallowed by the screaming mouths. Reactions to Cthulhus dreams seem to be as varied as the people receiving them. The so-called brood of Ubbo-Sathla is said to possess little intelligence, and, acting like their sire, they are little more than primal hunters of a sort. Heed my words, do not call upon Cthugha lest you covet a fiery death. These monster snakes are directed by Yigs will or that of the Old Ones servants and may be found guarding sacred sites or artifacts. Perhaps, when the time comes and the stars are right, their powers will be unshackled. Senses may become heightened as the subconscious detects predatory movement from the corner of the eye. Often such revenge is enacted through other cats, with Bast sending hordes of furry felines to worry and endanger such humans. Powers Growth: while containment in its pocket dimension constrains the overall size Yu-mengtis can achieve (to a maximum of SIZ 600), outside, in this reality, it is theoretically possible for the Old One to grow enlarged through the consumption of living matter. The slipcase is collector's-item quality. For most of these sorcerous types, the desire to access, experiment, and use the black milk of this being is particularly strong. Eventually, these unfortunate souls lose their Sanity and become murderous abominations. In addition, while it does not remove signs of aging, it does promote longevity, granting 1D10+10 years of life to the consumer. that ground down anything they touched. Anyone who drinks the wine may be contacted by the deity, who may send visions or messages (Sanity loss may apply), and can also compel that individual to enact its wishes if they fail a POW roll. Usually, the primary victims of such antagonism are innocent bystanders. Malleus Monstrorum 7th Edition Pdf If reduced to zero hit points, Atlach-Nacha flees across its complex web to a secret lair to lick its wounds and heal for 1D10 days. Combat Attacks per round: 1D2 (strike or grab/consume) Attacks by moving above a target and dropping long, knotted tendrils to grab and then pull a victim into its body to be eaten. When coming into contact with its flesh puppets most people will note their dead eyes the minimal expressions on 43 CHAPTER 2 m a l remain out of sight in dark places, recruiting others to do their bidding out and about in the world. ", "Jaw-droppingits exquisite art and its refined text make it one of the most striking publications of the current edition. Sacrificial Summons: blood sacrifice made specifically to Saaitii has a 30 percent change of summoning the deity within 1D10 hours. Lifeless Dreams: although hibernating, Rhan Tegoths mind remains relatively active in a dream-like state, and is at times able to transmit thoughts, affect others dreams, and so on. Only the criminally insane or those who would seek the destruction of the planet (perhaps the same thing) would knowingly attempt to turn Azathoths dreaming mind toward Earth. Thus, effigies and representations may vary in form, from a scaly, bloated, and boneless monstrosity (or human-like corpse) to an octopoid horror, or from a tentacular spherical being to a crustaceanlike thing composed of multiple rigid and soft limbs. Success staves off instant death or the loss of a limb but still results in 1D10 damage and the temporary loss of 3D10 points of CON due to frostbite. bullets). Magic POW: 175 Magic Points: 35 Spells: Accursed Eye, Barrier of Pain, Clutch of Nyogtha, Drown Mind; others at the Keepers discretion. Shining Trapezohedron: the Haunter of the Dark is intimately connected with this ancient and alien artifact known as the Shining Trapezohedron. It appears trapped in its home dimension, only able to venture to Earth and our universe by being called through magic, and, when this happens, it seems unable to remain for any great length of time, as is pulled back to its home as if on an elastic thread. For our older stock, not every product is in every warehouse. Possible Blessings Animate Corpse: zombie creation; able to give unlife to the dead (costing 5 or more magic points). According to Nameless Cults, Gol-goroth dwells in a sunken temple-prison somewhere in either Hungary or Romania. Most scholars find agreement in that an event or entity known as the Sacred Light may be an avatar of Daoloth, with devotees believing this form of the god is used to better interface with beings (read humans) from this universe. Stories include the mention of sailors frozen solid or seaports found covered in ice and their inhabitants missing or dead. While only delivering one or two attacks per round means they are deadlier.
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